Buk Life

RYAN
VANNI

CEO/FOUNDER

Ryan is BKWLD's CEO and founder, and has a passion for all things design, whether it's websites, print, fashion, pretty things etc. Ever the businessman, it's because of his hard-work, determination and grit that BKWLD is where it's at today.

19 May 2010

Internships are for the birds…

Over the last couple years we have had the opportunity to speak to various classes and programs full of folks enamored with the sort of work we get to do, and clients we get to do it for.  What’s funny is that we are always beside ourselves and left slightly confused with how enamored they are.

Just about this time every year for the last nine, I get several emails from local, national, and some international folks looking for a summer internship.  And for the last nine we did not offer anything.  The truth is we never saw the value, for them at least, in having a handful of young people running errands, and handling miscellaneous to-do’s.  Nor did we believe we had the time to really offer the hopeful lot what they might be looking for.  But that was then, and this is now…

This year we decided to kick-off a new kind of summer program.  One not for the faint of heart, lazy, or half-assed.  If you are looking for an internship that sends you on coffee runs, or where most of your time is spent on your own Facebook page, this isn’t for you.  If you are looking to get a first-hand, and hands-on perspective into what and how it all really goes down, this is for you.  It will be fast-paced, stressful, fun, exhilarating, you will want to pull your hair out, you will want to dance in circles.

WHAT YOU WILL LEARN
Over the course of six weeks, a select group of six interns will be fully immersed in one fast (normal in the real world) paced project. You will be a part of client management, pitching ideas, and complete digital strategy including web, mobile, social and experiential…as well as all of the production headaches and home runs that we get to experience in a full day here at the Buk.  All of this will be done for of a real BKWLD client and if your work makes the cut, the client loves it, your work may even be used in the real world.

WHO WE ARE LOOKING FOR
We are looking for a small group of dedicated and hard-working people.  We have no age limits, experience requirements, or education minimums.  However, we are looking for people with an inherent interest in marketing, design, and digital (duh). The right candidates will be interested in careers as producers, creative directors, technical directors, art directors, developers and storytellers. We expect this group to take it serious.  100% attendance, attention, and effort is required.  And like our friend Donald, we reserve the right to “fire” those not fully participating.

THE CALENDAR
In a nutshell, the weeks will look a little like this:

Week 1 – Immersion

  • Introduction
  • What is the process
  • Client introduction
  • Product discovery

Week 2 – Conception & Planning

  • Story boards
  • IA / Wireframes
  • Revisions & Approvals

Week 3 – 5 – Production!

Week 6 – Case Study

  • Document strategic analytics
  • Write & submit case study

INTERESTED?
Sound good, want to see if you make the cut? Head over to www.bkwld.com/u to sign up and learn more.

1 This year we decided to kick-off a new kind of summer program. One not for the faint of heart, lazy, or half-assed. If you are looking an internship that sends you on coffee runs, or where most of your time is spent on your own Facebook page, this isn't for you. Ryan Vanni,CEO/Founder

May 19th, 2010 at 10:10 AM
Posted By: Ryan Vanni in General

23 February 2010

Working Against Ethics

Recently both Jeff and I were asked to contribute to an article in this month’s How Magazine about working on projects that conflict with your personal ethics. Although I was just ever-so-slightly misunderstood by the writer who summarized that my “primary motivation is making money”, says article, I was thrilled to contribute. Now do not get me wrong, I like many other business people am excited by a healthy margin, but for crying in the night it is not my motivation, let alone my “primary” one.  If that were the case wouldn’t I be dealing in hedge funds or commodities or something like that?  But hell, how often do you get asked to contribute to such a great magazine, and maybe even more valuable to me, I now get to complain about being misrepresented (the italics represent a sort of douche bag tone in my voice).  So that’s something too.

Thankfully for the internet I have the luxury of publishing what was sent to them as my true views on the subject, and thankfully for my not-so-very-prolific-blogging-career, I have an article “in the can”.  So here goes:

Quite simply put, it is the designer’s job to visually convey the message they are hired to deliver.  A lot goes into doing that well, and being diametrically opposed to a project’s purpose definitely would not help.  So then even if a designer did try to set their personal beliefs aside in the spirit of “gettin’ the job done,” at what point does that become irresponsible and a disservice to the paying party?  No matter how much you loath the purpose, to me that plain disservice becomes its own isolated case of ‘wrong’ as a business value.

To me I think a number of things go into considering an assignment, and certainly personal morals and values are not the least of which that would play a part of that filter.  Obviously the more typical filters for me as the CEO are, will it enhance our brand, is it financially responsible, will it burn out the team, do we like the idea, etc…Normally the project’s nature is much more innocuous then offensive to any set of morals.  You know, selling a backpack, an mp3 player, a piece of software, and so on.

Being of the more independent mind set, I would provoke any designer, or anyone else for that matter, to simply turn down what they want to turn down for opposing any personal moral or value.  Certainly freelancers have that liberty, and as an employer I give my team that same liberty.  Now sometimes we disagree on whether a project is good for the company, and we listen to those opinions as well.

Earlier on in our history we did get approached to do a couple projects that did in fact oppose my personal beliefs.  I think I’d prefer to not get into the nitty gritty as to what and why, but they started somewhat harmless.  We took the projects, and as they progressed through development, the projects became more and more opposing.  At first I simply personally backed-off from offering my help.  One of which we finished, although I would argue not our best project ever (serving my earlier point), and the other we resigned.  From those experiences I know now to stay away from projects I do not believe in.  But again, that encompasses much more then morals and values these days.

2009 had been a challenging year for all of us.  And in a year that I would of expected to take any paying project, we have turned down more then we ever have.  That does not mean every project is a party, but it does mean to choose whether or not to accept it through some sort of filter that you (either as an independent or agency) have defined so that you, your team, your portfolio, or your bottom line is served, and then in turn the client is best served.

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17 December 2009

There Is No Page Fold!

Amen!

2 ...fighting the good fight. Ryan Vanni,CEO/Founder

December 17th, 2009 at 02:14 PM
Posted By: Ryan Vanni in General

4 October 2009

Digital: Where the Wild Things Are – A day of reflection at SODA’s Click 2009

SODA's Click 2009 - 10/01/2009

SODA's Click 2009 - 10/01/2009

This past thursday (10/1/09) our creative directors, Jeff Toll and Demetre Agres and I had the pleasure of attending the Click 2009 SODA event at the Art Directors Club in NYC.  There we got to hear from amazing boutiques like Unit9 (particularly loved them), Syrup, and Poke, as well as from some of the agency juggernauts like Goodby, CP+B, JWT, and Ogilvy, all introduced and hosted by the after-hearing-him-talk-I-truly-get-why-he’s-such-a-likable-force-in-the-industry Michael Lebowitz (which I am pretty sure I learned is “lEbowitz, not lEEBowitz) from the infamous Big Spaceship.

The topic and discussion points varied from more granular subjects like “Branding with numbers” (which I found surprisingly intriguing) to more general monsters like “What is the future of entertainment”.

First off I have to say what a pleasure it is to hear from such talent in one room, on one day, and in person.  I mean Jason Zada, Lebowitz, and Mike Geiger to name a few…truly a pleasure.

Of all the nuggets of wisdom I can take away from the discussions, what is interesting to me is that despite agency head-counts, annual billings, specific focus, country of origin, or AOR vs. project-based orientation, we are all facing similar issues; digital agencies finding their autonomy from the traditional ones, an ever-changing set of tools, an even more-changing option of techniques and services we have the option to render should we decide to, and a myriad of ways we can manage the whole damn thing.  But here in-lies the beauty, though facing the same obstacles and issues, the lot of us are choosing completely different approaches to the hurdles, and its working.

We have the luxury of working in an industry that is defining itself each day, and that works for me.  After all, what are we if we are not problem solvers?  At the end of the day we are simply choosing what tool we want to solve the problem with.  So I welcome and embrace the luxury of being able to re-define, re-shape, and re-focus. What fun it is after all.

So after a wonderful day with our peers, and a couple others enjoying an amazing city with good colleagues and friends, I am glad our industry is a kid.  It has many options, and oh so much potential.  Im not sure if its the couple cups of coffee, or the Where the Wild Things Are soundtrack I am listening to as I type this, but I love this kid and want what’s best for him too.  So let’s keep talking.

Art Directors Club NYC

Art Directors Club NYC

2 We have the luxury of working in an industry that is defining itself each day, and that works for me. Ryan Vanni,CEO/Founder

October 4th, 2009 at 04:38 PM
Posted By: Ryan Vanni in Design, Development, General

30 April 2008

Skinny Puppy

“In 2007, the ‘artist’ Guillermo Vargas Habacuc, took a dog from the street, tied him to a rope in an art gallery, and starved him to death.

For several days, the ‘artist’ and the visitors of the exhibition have watched emotionless the shameful ‘masterpiece’ based on the dog’s agony, until eventually he died.”

Its a sad sad day for animal lovers and pretentious art idiots everywhere. Im not sure what is more sad in fact, that this poor animal died as an art exhibit, or that these human beings justified the action in the first place.

I know I know. Reaction is the point, did it make you feel something then its art, blah blah blah. It a tired, lame, lazy, and disgustingly self important argument for an artist to make, let alone incredibly unintelligent. Yeah no shit watching something die will illicit a feeling.

And it doesnt stop there. The so-called artist has been invited to re-execute his exhibit for the Central American Biennial of 2008. You can help stop this disgusting action by quickly signing a petition below.

SIGN THIS PETITION